The Textures database allows you to search for textures based on classification category. AGi32 comes with a multitude of factory provided textures, pre-classified into easily recognizable categories. New textures may be added by browsing or using a drag-and-drop method. In the drag-and-drop method, you may drag a BMP, JPG or PNG file into the Select Textures dialog, and even into a specific folder, where it will be saved for future use.
AGi32 recognizes textures placed in the Textures folder within the C:\Program Files\Lighting Analysts\AGi32\Textures folder. You may add textures to the database that are in other locations on your hard drive; this must be done with the Browse command. When a texture is selected individually, it will be placed into the checked category, if one is selected; otherwise, it will be placed in the Unclassified category. Once there, it can easily be moved to another category by clicking on it and dragging it to the desired category.
The Textures database may be accessed at any time from the Tools menu (Tools - Textures). You may rename or add new classifications, move or delete textures, or simply view the available textures.
Adding to the Textures Database
When adding your own textures to the database, please keep these general "rules" in mind:
- Textures must have width and length set to 64, 128, 256, 512 or 1024 pixels in order to prevent pixelization anomalies on the screen.
- The average reflectance and associated color are calculated and displayed once the Texture has been added to the database. These values may not be altered.
- You can classify the Texture by dragging it into the appropriate category.
- You may add a new Texture category: Right click in the Categories list area and select New Category from the menu that opens.
- A Texture may be added to your Favorites by right clicking on the Texture and selecting Add to Favorites from the menu that opens. The Favorites category is at the top of the list of textures categories. Alternatively, the drag-and-drop method may be used to drag the Texture to the Favorites category. (Either way, it will still remain in its original category as well.)
- A Texture may be deleted by right clicking on it and selecting Delete Texture.