Identify Entity
The Identify Entity command allows the user to quickly identify an entity and, optionally to perform actions on that entity. One possible use might be for "cleaning up" an environment.Only one action may be performed at a time on an entity using this command. If you wish to perform multiple modifications, it may be best to use Project Manager.
Certain actions are not available through this command. For example: you cannot Unlock an Entity (use Project Manager); editing is limited to Object/Room Surface Edit (like Project Manager).
Many of the actions performed with this command cannot be undone with the Undo command. Instead, Project Manager may be used to restore the previous setting. This table shows the actions that may be performed, depending on the type of entity that is selected.
|
Entity Type |
Optional Actions |
|---|---|
|
Room or Object |
Surface Edit Disable Delete Transfer to Another Project Lock to Prevent Modification |
|
Drawing Entity or Text |
Turn Visibility Off Delete Transfer to Another Project Lock to Prevent Modification
May Apply To (all choices will not apply to all actions): Selected Entity Only All Drawing Entities on Same Layer All Drawing Entities in Same Project |
|
Calc Points |
Turn Visibility Off Disable Delete Transfer to Another Project Lock to Prevent Modification |
|
Luminaire |
Disable Delete Switch On/Off (only available when <Default> Scene is active) Dimming (only available when <Default> Scene is active) (Enter decimal value between 0.0 and 1.0.) Change Channel (only available when Channel(s) have been defined) Transfer to Another Project Lock to Prevent Modification |
|
LPD or UWLR Areas |
Turn Visibility Off Delete Transfer to Another Project Lock to Prevent Modification |
|
Stat Areas |
Turn Visibility Off Delete Transfer to Another Project Lock to Prevent Modification |
|
Schedules |
Turn Visibility Off Delete Transfer to Another Project Lock to Prevent Modification |
|
Parametric Mirror |
Switch Off/On Delete Transfer to Another Project |