Virtual Axis
The Virtual Cartesian (X, Y, Z) axis provides orientation information in the AGi32 views. When using the View Manager to create multiple views, a virtual axis will be placed within each view. The axis may be located at the upper left hand corner (ULHC) of the screen or attached to a particular X, Y coordinate, such as the origin, or switched off. When located at the ULHC, the axis will not move when the view is modified (panned, zoomed, etc.). When located at a particular coordinate, the axis will only be visible if the current view includes those coordinates. The axis cannot be deleted, moved or modified with the drawing entity commands and it will not appear in the final printed output.