Edit a Polygon Room with a Flat Ceiling
The Edit Polygon Room with a Flat Ceiling dialog looks just like the original ‘Add’ dialog, with the addition of a Room Preview at the bottom. You may change the room label, wire frame color, labeling options and wall height. In addition, you may edit each surface's properties by clicking the Surface Edit button, if desired.
If you have moved or deleted a room label prior to editing, it will be replaced in its original location, after any editing changes have been made. For this reason, we recommend not moving or deleting room labels until after any room modifications have been made.
- From the Modify
menu choose Room-Edit, or from
the Rooms/Objects toolbar select
.
- Select the room by moving the pickbox cursor over it and clicking the left mouse button.
- Make the desired changes in the dialog.
- To change the label of a surface, click in the appropriate Label cell and enter the new label name. Label names may be up to 32 characters long. If you are unsure of which label is associated with a particular surface, label the room surfaces, click Ok to exit the dialog, then check the labels in the graphics window
- To change any Room Surface properties (such as Color, Texture, Transmittance, Transparency, Luminance, Specularity, Color Bleed control or surface specific Mesh Levels) select the Surface Edit button in the Edit dialog. The Surface Edit dialog will appear allowing you to modify each surface's properties individually or collectively.
- Removing Surfaces - Removing surfaces allows you to append other surfaces to factory defined shapes and create more complex models. Surfaces may be removed by selecting the Surface Edit button in the Edit dialog.
- Click Ok to apply the changes and return to the graphics window.