The Re-Aim command modifies a single luminaire’s aiming point in Plan, Isometric or Elevation view. The Re-Aim function changes the aiming vector of a luminaire placed with Locate and Aim.
- From the Modify menu select Luminaire - Re-Aim, or in the Luminaire Toolkit select .
- Select the luminaire to Re-Aim.
- Drag the cursor to the new aiming point and left click. In plan or isometric view, use the up and down arrow keys to change the Z-coordinate.
- Continue re-aiming luminaires, or right click (or press Enter) to terminate the command and accept your changes.
The previous aiming vector and template (if defined) are shown as dotted lines while re-aiming, as a reference.
During the Re-Aim command, the luminaire's Tilt, Roll and Spin may be changed dynamically by using keystrokes. Prior to completing the command, these keystrokes are available:
- To adjust Tilt: Alt+Up/Down arrow keys to increment/decrement the Tilt angle.
- To adjust Roll: Alt+Left/Right arrow keys to increment/decrement the Roll angle.
- To adjust Spin: Alt+Shift+Left/Right arrow keys to increment/decrement the Spin angle.
- Alt+0 (zero) resets Tilt, Roll and Spin to zero.
- Notes:
- The amount of increment/decrement is determined by the Snap value (e.g., if Snap value = 2.5, the angular increment is 2.5 degrees).
- While re-aimng the luminaire, MH, Orient, Tilt, Roll, Spin and Aim Z are updated in the Luminaire Toolkit and on the Command Line. Once the luminaire has been re-aimed, the values revert back to the previous default settings.
- The dynamic keystrokes for Roll and Spin will have no effect on luminaire Groups.
- Tilt cannot be changed via keystrokes when using the Re-Aim command, as Tilt is determined by the Aiming Point.