Editing Luminaires - Concepts
AGi32 provides a method to modify luminaire locations and aiming parameters in tabular format instead of graphical manipulation in the graphics area. The Luminaire Edit command allows you to make numerical changes to selected luminaires without having to move or reposition the luminaires using a mouse. You may select any number of single luminaires, luminaire arrangements or luminaires groups to edit. Each luminaire occurrence (or group occurrence) is independently editable.
The Edit Luminaire dialog provides the following capabilities:
- Change Luminaire Channel
- Change Luminaire Label (change the luminaire at this location to a different type)
- Change coordinate location (move luminaire or change mounting height)
- Change luminaire aiming (apply Orient, Tilt, Roll or Spin)
- Change luminaire aiming point (only applicable if luminaire was aimed at a point using Locate and Aim)
Note: The luminaire's Tag (if any) is displayed for informational purposes only; it cannot be edited in the Edit Luminaires dialog. (Edit the Tag in the Define Luminaire dialog.)
Applications
The Edit Luminaire command provides one of the most powerful and useful tools in AGi32. Power users will certainly find the tool useful for many applications, some of which are described below:
- Swap out luminaires using the same coordinate locations to compare luminaire performance at many stages of the lighting design process (e.g. Value Engineering or Shop comparisons).
- Troubleshoot calculation anomalies by verifying correct coordinate locations and aiming parameters.
- Obtain total luminaire counts and find duplicate luminaire positions which can cause incorrect lighting levels.
- Apply multiple switching schemes by changing the Calculation Status for selected luminaires.
Same Aiming Angles or Same Aiming Point
Changing a luminaire's insertion point location results in either the aiming point or aiming angles being recalculated depending on the setting of the radio button at the top of the dialog. If the Same Aiming Angles radio button is selected, the aiming point is recalculated while the aiming angles remained the same. If the Same Aiming Points radio button is selected, the aiming angles are recalculated (Orient and Tilt) while the original aiming points are maintained.
Luminaires placed with Static Aiming or Locate and Orient have an aiming point that is identical to the insertion point. Therefore, when editing these types of luminaires, the Aiming Point coordinates are displayed as N.A..
Under certain circumstances, the aiming points for luminaires placed with Locate and Aim will display N.A.:
- Performing changes using the same Aiming Angles radio button with the luminaire mounting height above the aiming points Changing the luminaires mounting height below the original aiming points will result in the Aiming Point coordinates changing to N.A..
- Performing changes using the same Aiming Angles radio button with the luminaire mounting height below the aiming points Changing the luminaires mounting height above the original aiming points will result in the Aiming Point coordinates changing to N.A..
- If the luminaire mounting height is above the original aiming point, and the luminaire Tilt is changed to 90 degrees or higher, the Aiming Point coordinates will be displayed as N.A..
- If the luminaire mounting height is below the original aiming point, and the luminaire Tilt is changed to less than 90 degrees, the Aiming Point coordinates will be displayed as N.A..
- Changing a luminaire's Label from a Single arrangement to a multiple head arrangement or luminaire group will result in the Aiming Point coordinates changing to N.A..
To make global modifications to all selected luminaires, or all of the same Label, use the Bulk Modifications button. This provides an alternative to changing every cell manually (e.g. for a constant mounting height modification). Four categories of modification are available: General, Location, Aiming Angles or Aiming Points. Making a change in this dialog, will apply the change to each of the selected luminaires. For example, adding a Roll of 25 degrees, will roll every luminaire 25 degrees.
Each type of modification is independently applied. You may not apply a change in more than one category at once, to prevent conflicts in aiming intent. To apply changes in more than one category, make the changes in one category, click Ok, then choose Bulk Modifications again, and change the next category.